CrX - Cognitive revolution X
Ø BrainX theory into CrX architecture
The brain processes input and allows it to travel throughout its pathways, regardless of where it originated (it doesn’t discriminate). Neurons serve as the paths for impulses to travel, with these paths branching in various directions, thereby altering the direction of the impulse at any given time. The impulse isn't consciously choosing its direction; rather, it changes direction due to the laws of physics and biological assistance. Several factors determine the direction of the impulse, and a regularly attended pathway has a higher probability of impulse transmission (thus, a higher likelihood of the impulse traveling this route). When impulses from the sides converge into the main impulse, it alters the direction of the main impulse. Of course, there is considerable noise in the brain – a challenge addressed by the concept that a large sum of correctly functioning impulses is sufficient for output (60% of correct impulses offset 40% of noise). The neuron's diverse paths and their changing direction abilities are equivalent to clusters that alter directions. Unlike the brain, the direction-changing in this architecture depends on factors like the presence of clusters around the chained neurons. Even though the brain doesn't discern the type of impulse it receives, it processes impulses because they change the physiology of neurons. It's the input and output regions in the brain that give representation to the impulse. Following the same principle, denser regions in the input region prioritize receiving impulses as they receive more impulses than non-denser regions (more impulses sustain the propagation of impulses in the brain, aiding in noise reduction). This is akin to the encoder and decoder having a probability density distribution function that assists in the destabilizing mechanism – a mechanism aimed at reducing noise in the model. Finally, the wiggle connection, where outputs are merged to yield a combined final output, is equivalent to the brain's formation of shortcuts between input and output, thereby bypassing the computational part. The network replicates the property of neurons clumping together into layers. Partitioning and clustering replicate the plasticity of neuron properties.
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CrX architecture |
From this journey, I learned that replicating the brain's processes is significantly more computationally expensive than anticipated. In the brain, everything is self-regulated—neurons operate autonomously when an impulse arrives, without requiring constant instructions. These neurons have pre-programmed functions to determine their next action in response to incoming stimuli.
However, when attempting to replicate this process in code, the entire system needs to be explicitly regulated and controlled. Each artificial neuron must be managed individually, as they lack the inherent autonomy of biological neurons.
One analogy I like to use is this: imagine replicating an entire village (Village 1) with its living people by creating another village (Village 2) populated with non-living entities that act like the living people in Village 1. The complexity of managing and simulating Village 2 highlights the challenge of replicating autonomous systems artificially.
Now, I am searching for a solution to this problem—how to enable artificial neurons to function autonomously. Unless I achieve this, computational demands will remain a significant barrier to completing this project.
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